Critical Node: Fifth Frontier

Raw HP 154,780,358
AoE HP 140,396,605

Frosty Daze

5-1 Frontier Buff
· Agent Ether DMG and Ice DMG increase by 35%, while their CRIT DMG increases by 25%.
· When an Agent with Attack specialty hits a Stunned enemy, enemy DEF drops by 25% for 5s. Repeated triggers reset the duration.

5-1

Lv 70
HP 440%
Daze 100%
Anomaly 100%
Weakness
Ice 20%
Ether 20%
Wave 1

Greedy Ranger

Greedy Ranger x3
Fire
748,958 (220%) 635
Wave 2

Vicious Striker

Vicious Striker x2
Fire
748,958 (220%) 635

Ionized - Pugnus

Ionized - Pugnus
Ice
Physical
7,722,229 (230%) 858
Wave 3

Tepes

Tepes
Ice
Ether
23,234,601 (440%) 953

Turbulent Resonance

5-2 Frontier Buff
· If there are 2/3 Agents with the Anomaly specialty in the squad, Attribute Anomaly DMG dealt by Agents increases by 10%/60%, and the whole squad initially gains 500/1,500 Decibels upon entering combat.

5-2

Lv 70
HP 480%
Daze 100%
Anomaly 100%
Weakness
Ice 20%
Wind 20%
Resistance
Physical 20%
Ether 40%
Wave 1

Miasmic - Frenzied Maniac

Miasmic - Frenzied Maniac
Ether
Physical
5,463,901 (230%) 858

Miasmic - Trinox

Miasmic - Trinox
Ether
Physical
7,892,174 (230%) 858
Wave 2

Airspace Sentinel

Airspace Sentinel
Ice
Wind
Ether 40%
50,615,124 (480%) 953

Lightning Piercer

5-3 Frontier Buff
· On hit, Agent attacks against enemies ignore 20% of their Electric RES.
· After an Agent uses EX Special Attack, their CRIT Rate increases by 5% and CRIT DMG increases by 20% for 15s. Repeated triggers reset the duration.

5-3

Lv 70
HP 680%
Daze 100%
Anomaly 100%
Weakness
Electric 20%
Physical 20%
Resistance
Fire 20%
Ether 20%
Wave 1

Lightfoot Rover MK II

Lightfoot Rover MK II
Electric
Fire
4,921,237 (270%) 858

Miasmic Trooper - Shieldguard

Miasmic Trooper - Shieldguard x3
Fire
Electric
1,184,804 (240%) 730

Miasmic Trooper - Cannoneer

Miasmic Trooper - Cannoneer x2
Fire
Electric
1,184,804 (240%) 635
Wave 2

Lockspring

Lockspring
Electric
Physical
Ether
45,262,281 (680%) 953